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Working with Scanned Artwork - Page 2

August 28, 2002

If you are uncomfortable with the idea of drawing straight into the program, there are a few other programs and techniques you can use to get your ink-on-paper illustrations into Flash. Todd Gallina is an independent Flash animator who uses a scanning and vectorizing process. A step-by-step tutorial of the process he uses can be seen on his web site (http://www.toddgallina.com/).

The basic idea is to scan your black-and-white inked illustration at 300–400 DPI and save it as a .tif file. Next convert the .tif into vector art. This can be done using Adobe Streamline or by using the Auto Trace tool in Macromedia Freehand or Adobe Illustrator. Once your art is vectorized, simply import it into Flash.

To clean up the drawings, go to the Modify menu and select Optimize Curves. This will reduce your file size by flattening any unnecessary bumps. Once you're happy with the optimized version of your black-and-white artwork, use the Paint Bucket tool to fill it with color. Todd's artwork displays this conversion process from pencil artwork to vector format.

You can also bring your scanned artwork into Flash by importing bitmapped files. Simply select a layer to bring in your pencil artwork and import the drawings. Then add a layer above your imported artwork and trace over your work. When you have finished tracing over the bitmapped artwork, delete the layer.

Working with the Mouse

Some designers are accustomed to working without the use of a tablet or scanned artwork. Using a mouse or trackball to draw can limit an animator's ability to create loose dimensional shapes, which form the building blocks for great character animation. Many designers, however, enjoy the control of creating even shapes and lines with the Shape tools that are offered by a mouse or trackball. This method tends to result in a flatter style of artwork, similar to that featured at http://www.mishmashmedia.com/.

Figure 3.3Figure 3.3



Flash's Drawing Tools

When you are comfortable enough to start drawing in Flash, you have two weapons of choice: the pencil and the paintbrush. The Pencil tool always provides a much tighter style than the Paintbrush tool. The Paintbrush tool combined with the pressure sensitivity option allows for a loose style.

The Pencil Tool

The Pencil tool allows the user to vary the pencil's thickness, style, and color.

When using the Pencil tool, you can draw in three modes: Smooth, Ink, and Straighten. Smooth mode will attempt to recognize any shapes automatically. The Straighten mode will attempt to reduce your objects into shapes. The Smooth mode does not adjust your lines dramatically, but subtly smoothes your stroke. Both Smooth and Straighten modes will connect lines that have end points close to each other. Ink mode gives the artist the mobility of freehand pencil drawing. There is no smoothing, shape recognition, or line connection.

Explore the stroke textures and thicknesses in the drop-down Window menu. One of the most renowned flash animators, Joe Shields, a.k.a. Joe Cartoon, has made quite a mark on the web with his use of the Pencil tool.

The Paintbrush Tool

The Paintbrush tool allows for a looser style of drawing. Like the Pencil tool, there are choices for line thickness and texture. The Paintbrush, when used in conjunction with a pressure-sensitive tablet, can make beautifully weighted strokes. Veteran Simpsons animator and Doodie.com creator Tom Winkler has made this style his signature on the web. If you decide to turn on the pressure-sensitive setting, be aware of the force you exert on the pen. If you have a heavy hand, use a small brush size.

Figure 3.4Figure 3.4

You can also import a bitmap to use as a paintbrush or Fill tool. As you can see in the following cartoon, much of the fabric was imported as a bitmap and then broken up. After a bitmap is broken up, you can simply dip your Dropper tool into it to use it as a paintbrush. Be aware that it is still a bitmap, and your file size will subsequently reflect that if you over-use this trick.

Figure 3.5Figure 3.5



Design Tricks with the Pencil and Brush

The Pencil tool can be used in its own unique way in conjunction with the Inkbottle tool. The inkbottle will draw a line around the contour of any painted object. Look at the following figure examples. First select the inkbottle and make sure you have the hairline stroke selected. Then tap the inside of the filled shape, in this case the white eyefill. This creates an outline around the eyefill contour. Select your new pencil line and, using your arrow keys, move it a few pixels over. Now select your paint bucket and fill in the space you have created with a new color. To create this kind of effect, you always want to use a color slightly lighter or darker than the color next to it. When using this technique be sure you have your selected close large gaps in the gap options, otherwise your spaces will not always fill with colors when you dump paint in them.

By now you should know that if you paint a stroke over a previously painted stroke on the same layer, the new stroke will cover (or eat away) the old stroke. This can be used to your advantage. I often design my keyframes in one color and then refine the pose directly on top of the old one in another color. When I am done I simply remove the first pose by selecting its color. The paintbrush can also be used as a great cleanup tool. The following figure was trace bitmapped and left me with thousands of jagged edges. These jagged edges could end up creating a large file size. By simply tracing over the outermost part of the artwork with my red paintbrush, I have deleted the jagged edges. Simply remove the red paint stroke after you have finished tracing the object and you're done.

The Paintbrush and Pencil tools also offer the artist an array of shapes and strokes. Besides giving you various brush sizes, the Paintbrush tool also offers you a multitude of shaped brushes to vary your line quality. Experiment with these features to create new styles and designs.

Figure 3.18Figure 3.18



The Flash Animator


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